Texture quality works on VRAM rather than the actual processing speed of the GPU, so as long as you've got a fairly large amount of VRAM you can display high quality texture with pretty much no drop in performance. The jump from ultra to fade touched is
[countdown]2021/02/7 10:30:00[/countdown]
Texture quality works on VRAM rather than the actual processing speed of the GPU, so as long as you've got a fairly large amount of VRAM you can display high quality texture with pretty much no drop in performance. The jump from ultra to fade touched is